![]() ![]() each character works differently, Mario throws at medium height and speed, Luigi throws higher but slower, Toad throws faster but lower and Peach has one extra bounce the projectiles can now break blocks better now if you try to stand on the projectile you will bounce off of it you can now throw 2 at a time, because a) i think more would be too overpowered and b) it would lag. ![]() now Luigi, Toad and Peach can also use the powerup (link isn't available yet, but he can still throw beetroot. i finally started using pnpc, i was just too dumb to even try it out beetroot explosion isn't correctly centered ![]() still only works for player one (believe me, i TRIED SO HARD to fix this) instead of dealing absurd damage, beetroot projectiles will now explode every 21,6 seconds (~1/3 of a second) on impact with any enemy or projectile in the "hittable" table holding up before pressing the run button will throw the projectile higher but slower, like any other projectile powerup link can now use the powerup, and gain an explosive sword and beetroot bombs, how cool is that? Thanks to HenryRichard's coding, now the beetroot powerup is a separate entity (NPC-92, turnip)! Yaaaay ![]()
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